from core.basic.mcharacter import Character
from core.basic.mequment import equipment


def equ_37(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：执行毁灭项链
    - 属性：攻击生命值50%以上的敌人时，增加5%的伤害。<br>攻击生命值50%以下的敌人时，增加10%的伤害。
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_38(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：火焰女王项链
    - 属性：每30秒可以使自身陷入灼伤状态。（冷却时间30秒）<br><br>伤害 +10%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_39(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：刺击理性项链
    - 属性：施放技能时，有5%的概率适用以下效果之一。(冷却时间20秒 )<br> - 在此前60秒内使用过的技能中随机选择一个，初始化其冷却时间。<br> - 在此前60秒内使用过的技能中，随机选择一个正在冷却的技能，使其冷却时间延长一倍。
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_41(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：束缚反派的手铐
    - 属性：攻击时，有5%的概率增加20点物理、魔法暴击，效果持续10秒。（冷却时间10秒）<br>被攻击时，使敌人进来束缚状态5秒。（冷却时间30秒）
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_43(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：潜行团员之刃戒指
    - 属性：对生命值50%以上的敌人发动暴击时，增加5%的伤害。<br>对生命值50%以下的敌人发动暴击时，增加10%的伤害。
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_44(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：刺击理性戒指
    - 属性：攻击时，有3%的概率适用以下效果之一。(冷却时间60秒 )<br> - 所有在此前60秒内使用过的技能，均初始化冷却时间。<br> - 在此前60秒内使用过的技能中，所有正在冷却的技能的冷却时间延长一倍。
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_45(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：黑珍珠米斯特
    - 属性：破招魔法攻击时，增加50%的伤害。
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_168(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：王者之星
    - 属性：所有属性抗性 +5<br>全属性强化 +13
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_171(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：窒息的悲鸣项链
    - 属性：伤害 +6%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_175(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：斗者的天袭项链
    - 属性：达成30次连击时，增加6%的力量和智力，效果持续20秒。（冷却时间20秒）
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_176(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：布里希加曼
    - 属性：施放时，有5%的概率消耗1个布片，增加20点智力，效果持续20秒。（冷却时间20秒）
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_177(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：苍穹之影
    - 属性：跳跃攻击时，附加15%的伤害。
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_178(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：疯狂伊凡的召唤
    - 属性：进入地下城后，如果火属性抗性高于20点，则额外增加5点火属性强化。<br><br>火属性强化 +9
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_179(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：魂 · 牛头械王的护心镜
    - 属性：火属性攻击时，有2%的概率使敌人进入眩晕、灼伤状态5秒。<br>攻击灼伤状态的敌人时，附加600点伤害。(冷却时间10秒 )
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_180(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：正义守护手镯
    - 属性：生命值上限 +275<br>魔法值上限 +256<br>伤害 +5%<br>攻击时，有10%的概率增加10%的物理防御力，效果持续3秒。（冷却时间3秒）
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_186(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：斗者的天袭手镯
    - 属性：达成40次连击时，增加60点物理和魔法暴击，效果持续30秒。（冷却时间30秒）
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_187(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：骸德的水晶手镯
    - 属性：全部属性抗性 +4<br>冰冻抗性 +50
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_188(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：哈尼克的护面
    - 属性：攻击创伤状态的敌人时，减少敌人150点的物理和魔法防御力，效果持续10秒。（最多叠加4次）<br>攻击内伤状态的敌人时，减少敌人150点的物理和魔法防御力，效果持续10秒。（最多叠加4次）<br>攻击感电状态的敌人时，减少敌人150点的物理和魔法防御力，效果持续10秒。（最多叠加4次）<br>攻击灼伤状态的敌人时，减少敌人150点的物理和魔法防御力，效果持续10秒。（最多叠加4次）
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_189(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：哈尼克之牙
    - 属性：所有属性抗性 +5<br>攻击内伤、感电、灼伤、创伤状态的敌人时，附加7%的伤害。
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_190(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：魂 · 哈尼克的护面
    - 属性：攻击创伤状态的敌人时，减少敌人150点的物理和魔法防御力，效果持续10秒。（最多叠加4次）<br>攻击内伤状态的敌人时，减少敌人150点的物理和魔法防御力，效果持续10秒。（最多叠加4次）<br>攻击感电状态的敌人时，减少敌人150点的物理和魔法防御力，效果持续10秒。（最多叠加4次）<br>攻击灼伤状态的敌人时，减少敌人150点的物理和魔法防御力，效果持续10秒。（最多叠加4次）
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_191(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：魂 · 哈尼克之牙
    - 属性：攻击内伤、感电、灼伤、创伤状态的敌人时，附加7%的伤害。<br><br>全部属性抗性 +5
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_192(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：骸麒的戒指
    - 属性：破招物理攻击时，可以提高50%的伤害。
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_195(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：窒息的悲鸣之戒
    - 属性：全属性强化 +4
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_199(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：斗者的天袭指环
    - 属性：达成20次连击时，增加10%的攻击速度、移动速度和施放速度，效果持续10秒。（冷却时间10秒）
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_200(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：重量分流之戒
    - 属性：攻击时，有2%的概率消耗1个铁片，增加15点物理攻击力、15点魔法攻击力，效果持续60秒。（冷却时间60秒）
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_201(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：魂 · 疯狂伊凡的避火装置
    - 属性：火属性强化 +8
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_202(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：魂 · 疯狂伊凡的炸药包
    - 属性：生命值在10%以下时，被攻击时可以引起强力爆炸，对地图内所有怪物造成20万点伤害，同时角色减少10%的生命值。<br><br>火属性强化 +9
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_174(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：深海之王-幻影：青
    - 属性：魔法攻击力 +10%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_185(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：深海之王-痛苦：青
    - 属性：智力 +10%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_198(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：深海之王-支配：青
    - 属性：进入地下城时，减少50点力量。<br><br>全属性强化 +9<br>全部职业50级技能等级 +1（特性技能除外）<br>智力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_173(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：深海之王-幻影：赤
    - 属性：物理攻击力 +10%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_184(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：深海之王-痛苦：赤
    - 属性：力量 +10%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_197(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：深海之王-支配：赤
    - 属性：进入地下城时，减少50点智力。<br><br>全属性强化 +9<br>全部职业50级技能等级 +1（特性技能除外）<br>力量 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_172(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：踌躇者的天象仪项链
    - 属性：力量 +3%<br>智力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_183(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：踌躇者的测量手镯
    - 属性：
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_196(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：踌躇者的罗盘戒指
    - 属性：全属性强化 +10
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_170(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：史苏克的四滴眼泪
    - 属性：攻击时，有2%的概率使敌人进入冰冻状态2秒。（冷却时间2秒）<br><br>冰属性抗性 +7
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_182(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：史苏克的三滴眼泪
    - 属性：冰属性强化 +10<br>魔法师<br>冰霜雪人技能等级 +1
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_194(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：史苏克的一滴眼泪
    - 属性：攻击时，有3%的概率增加10点冰属性强化，效果持续10秒。（冷却时间10秒）<br><br>冰属性抗性 +7
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_169(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：蓝色真谛求知项坠
    - 属性：每10秒恢复4%的魔法值。<br><br>魔法防御力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_181(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：蓝色真谛求知手镯
    - 属性：攻击时，有20%的概率附加10%的伤害。<br>攻击时，有3%的概率减少5%的魔法值。（冷却时间1秒）<br><br>魔法防御力 +5%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_193(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：蓝色真谛求知之戒
    - 属性：攻击时，有5%的概率恢复10%的魔法值。（冷却时间5秒）<br><br>魔法防御力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_36(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：时空主宰者项链
    - 属性：攻击时，有2%的概率重置在此前30秒内使用过的技能冷却时间，但只能重置一个剩余冷却时间最短的技能。（冷却时间30秒）
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_40(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：时空主宰者手镯
    - 属性：被攻击时，有5%的概率重置在此前30秒内使用过的技能冷却时间，但只能重置一个剩余冷却时间最短的技能。（冷却时间30秒）
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_42(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：时空主宰者戒指
    - 属性：施放技能时，有5%的概率重置在此前30秒内使用过的技能冷却时间，但只能重置一个剩余冷却时间最短的技能。（冷却时间30秒）
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_404(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 幻雨彩晶项链
    - 属性：[天雷]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_426(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 幻雨彩晶手镯
    - 属性：[天雷]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_448(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 幻雨彩晶戒指
    - 属性：[天雷]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_405(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 星梦寓言诗项链
    - 属性：[湮灭黑洞]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_427(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 星梦寓言诗手镯
    - 属性：[湮灭黑洞]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_449(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 星梦寓言诗戒指
    - 属性：[湮灭黑洞]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_408(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 协理之颂项链
    - 属性：[螺旋念气场]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_430(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 协理之颂手镯
    - 属性：[螺旋念气场]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_452(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 协理之颂戒指
    - 属性：[螺旋念气场]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_409(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 一念若尘项链
    - 属性：[念气波]攻击力 +2%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_431(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 一念若尘手镯
    - 属性：[念气波]攻击力 +2%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_453(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 一念若尘戒指
    - 属性：[念气波]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_412(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 夜叉猎域项链
    - 属性：[鬼月决]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_434(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 夜叉猎域手镯
    - 属性：[鬼月决]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_456(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 夜叉猎域戒指
    - 属性：[鬼月决]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_413(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 魅夜戏影项链
    - 属性：[冰霜之萨亚]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_435(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 魅夜戏影手镯
    - 属性：[冰霜之萨亚]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_457(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 魅夜戏影戒指
    - 属性：[冰霜之萨亚]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_400(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 破罪之鹰项链
    - 属性：[多重射击]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_422(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 破罪之鹰手镯
    - 属性：[多重射击]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_444(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 破罪之鹰戒指
    - 属性：[多重射击]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_401(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 苍穹诫律项链
    - 属性：[双鹰回旋]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_423(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 苍穹诫律手镯
    - 属性：[双鹰回旋]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_445(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 苍穹诫律戒指
    - 属性：[双鹰回旋]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_402(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 红 · 华光净土项链
    - 属性：[电鳗碰撞机]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_424(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 红 · 华光净土手镯
    - 属性：[电鳗碰撞机]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_446(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 红 · 华光净土戒指
    - 属性：[电鳗碰撞机]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_403(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 谜之绝对领域项链
    - 属性：[反重力装置]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_425(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 谜之绝对领域手镯
    - 属性：[反重力装置]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_447(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 谜之绝对领域戒指
    - 属性：[反重力装置]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_394(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 毁灭之碎裂项链
    - 属性：[破军斩龙击]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_416(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 毁灭之碎裂手镯
    - 属性：[破军斩龙击]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_438(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 毁灭之碎裂戒指
    - 属性：[破军斩龙击]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_395(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 一刹天斩项链
    - 属性：[拔刀术]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_417(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 一刹天斩手镯
    - 属性：[拔刀术]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_439(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 一刹天斩戒指
    - 属性：[拔刀术]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_406(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 影斗舞项链
    - 属性：[升龙拳]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_428(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 影斗舞手镯
    - 属性：[升龙拳]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_450(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 影斗舞戒指
    - 属性：[升龙拳]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_407(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 流离之光项链
    - 属性：[纷影连环踢]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_429(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 流离之光手镯
    - 属性：[纷影连环踢]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_451(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 流离之光戒指
    - 属性：[纷影连环踢]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_398(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 电光烈影项链
    - 属性：[聚焦喷火器]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_420(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 电光烈影手镯
    - 属性：[聚焦喷火器]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_442(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 电光烈影戒指
    - 属性：[聚焦喷火器]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_399(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 爆裂之阳项链
    - 属性：[破坏者-90碉堡轰炸]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_421(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 爆裂之阳手镯
    - 属性：[破坏者-90碉堡轰炸]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_443(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 爆裂之阳戒指
    - 属性：[破坏者-90碉堡轰炸]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_410(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 天煞寒星项链
    - 属性：[绝念除恶击]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_432(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 天煞寒星手镯
    - 属性：[绝念除恶击]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_454(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 天煞寒星戒指
    - 属性：[绝念除恶击]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_411(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 狩凶者项链
    - 属性：[爆发之刃]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_433(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 狩凶者手镯
    - 属性：[爆发之刃]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_455(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 狩凶者戒指
    - 属性：[爆发之刃]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_392(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 月影波动项链
    - 属性：[爆炎 · 波动剑]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_414(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 月影波动手镯
    - 属性：[爆炎 · 波动剑]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_436(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 月影波动戒指
    - 属性：[爆炎 · 波动剑]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_393(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 非天之怒项链
    - 属性：[鬼印珠]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_415(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 非天之怒手镯
    - 属性：[鬼印珠]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_437(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 非天之怒戒指
    - 属性：[鬼印珠]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_396(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 光明再临项链
    - 属性：[勇气颂歌]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_418(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 光明再临手镯
    - 属性：[勇气颂歌]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_440(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 光明再临戒指
    - 属性：[勇气颂歌]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_397(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 光明求知者项链
    - 属性：[沐天之光]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_419(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 光明求知者手镯
    - 属性：[沐天之光]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass


def equ_441(char: Character, equ: equipment = None, mode=0):
    """
    - 装备：精 · 光明求知者戒指
    - 属性：[沐天之光]攻击力 +3%
    """
    if mode == 0:
        pass
    if mode == 1:
        pass
    pass
